I am looking for sample code that take an equation like X=X*X or any curve equation and then move object across this path (equation) , and also make object rotate also ...
Like (bezier object along path topic) but i want function that take equation as parameter and then move object on that path
if you can simplify the equation, then you can move the object for each point by altering the x and the y, almost like the sine scrollers, where the x,y co-ordinates are modified based on the sine function for that amplitude.
cheers,
?:)
Thank you jayantv
but the speed of rotating of the display object i did like this
local angle = math.atan2( points[i].y - points[i-1].y, points[i].x - points[i-1].x )
angle = angle * 180 / PIE
dash:rotate(angle)