gameUI.dragBody from MultiPuck -- extended screen

Hi
Is it possible to use this when I have extended screen ?
When I move whole group to the second screen gameUI.dragBody acting very strange.
All objects are "flying" to previous screen ????? why ?

local dragBody = function( event )
local t = event.target
t.bodyType = "dynamic"
-gameUI.dragBody( event, { maxForce=20000, frequency=1000, dampingRatio=1.0, center=true } ) -- very tight dragging, snaps to object center

end

views:1484 update:2011/9/30 9:15:39
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