Icon not accepted by app loader

I have tried everything I can find but still can't get the app loader to accept my app. I have a 57x57 Icon a 72x72 Icon-72 and a 114x114 Icon@2x files. This is what my build setting code looks like. I am getting the error:

"iPad: Icon.png: icon dimensions (57x57) don't meet the size requirements. The icon file must be 72x72 pixels, in .png format".

Thanks

Edit: I've since added the other small Icons and still no deal.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
settings =
{
orientation =
{
default = "landscape",
supported =
{
"landscape", "landscape",
},
},
androidPermissions =
{
"android.permission.INTERNET"
},
{
iphone =
{
plist =
{
CFBundleIconFile = "Icon.png",
CFBundleIconFiles = {
"Icon.png" ,
"Icon@2x.png",
"Icon-72.png"
},
},
},
},
}

I actually got a similar error before. Even if you kept switching the graphics, it would say you needed one of the other size. Can't remember how I fixed it.

I don't know, you might want to try removing the android stuff and see what happens.

Do you need both CFBundleIconFile and CFBundleIconFiles? Defining Icon.png twice seems redundant.

Come to think of it do you need those settings at all? Although I haven't made an iPad icon, I have both an Icon.png and Icon@2x.png and neither is mentioned in my config files.

Here's mine.

build.settings

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
settings = {
        orientation = {
                default = "landscapeRight",
                supported = { "landscapeLeft", "landscapeRight"}
        },
        iphone = {
                plist = {
                        CFBundleIconFile = "Icon.png",
                        CFBundleIconFiles = {
                                "Icon.png" , 
                                "Icon@2x.png" , 
                                "Icon-72.png" , 
                                "Icon-Small-50.png" , 
                                "Icon-Small.png" , 
                                "Icon-Small@2x.png"
                        },
                        UIStatusBarHidden = true,
                        UIPrerenderedIcon = true,
                        UIApplicationExitsOnSuspend = true
                },
        }
}

Thanks a lot finnk, you were right I figured it was something stupid I was just overlooking. Works fine now.

jhocking: I was having trouble with the error messages when I tried to load my app so I went looking for answers and changing the build file was the answer I found but could not get it to work until now.

ah so that means even though the icons work right now in testing I'll probably need to add those plist settings when I upload to iTunes.

I could run my app on all the iphone and android simulators but when I built the app I would get that error so this was the fix I found and now it does not generate the error.

good luck

views:1527 update:2011/10/3 8:06:12
corona forums © 2003-2011