iPod Touch 1st GEN no way ? Have you tested Corona SDK on that device ?

Anyone have tested Corona SDK performance on iPod Touch 1st GEN
I think he is ARMv6 400mhz 128MB RAM iOS 3.1.3 PowerVR MBX Lite 3D GPU

by Wikipedia

http://en.wikipedia.org/wiki/List_of_iOS_devices#iPod_touch

Because Angry Birds a heavy weight PhysX game run on 1st GEN, according to iTunes specs.

What i need to do ? limit to 2nd GEN ? 3rd GEN ?

I have only these two devices iPhone 3GS ARMv7 and MOTO DEFY ARMv7.

I would limit your apps to Touch 2G and above, if you can. I have a Touch 2G (as well as a Touch 4G and iPad2) and I would consider the Touch 2G the *slowest* possible device I'd test against. I wonder how many people even own a Touch 1G anymore...

And while Angry Birds "runs" on a Touch 2G, it isn't great. It bogs down when there's more-than-average number of physics objects, it takes a long time to load the app, and basically the performance is "acceptable" but that's all I'd credit it. If Rovio is claiming 1G compatibility, they're stretching the definition of "compatible".

Brent Sorrentino
Ignis Design

Very nice explanation, thanks Ignis Design i will follow your advice.

views:1762 update:2011/10/18 15:01:22
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