Hi folks,
I guess this is an easy one - but I haven't figured out to do this...
I am having all my images in an array (table) called bricks. I have built up my dummy game with regular rectangles, but I am now changing those to images that looks more nicer. I am almost done, but how should I respawn the following object "bricks[j]" with an image, and with correct x,y axis?
1 2 3 4 5 6 | if(oldColor==1 and color==3) then --> old code to access the object and change fill color bricks[j]:setFillColor(255,255,0) end |
OK, some more code...
This is the spawn function
1 2 3 4 5 6 7 8 9 10 11 12 | function spawn(x,y,myx,myy) local brick = display.newImageRect( "b_lightblue.png", 128,128) brick.x = x brick.y = y brick.myX = myx brick.myY = myy brick.index = #bricks + 1 Scene:insert(1,brick) bricks[brick.index] = brick return object end |
Solved, I removed the previous respawned object, and readded it. Sometimes things are easier then you are aware of :)
Joakim
views:1376 update:2011/10/19 14:58:09