For those of you trying to figure out what I mean, imagine this video clip, but as a 2d game. http://www.youtube.com/watch?v=5HUBPRGjBCQ&feature=relmfu
The plane gets skewed and rotated as it changes its directional angle. So how would I go about implementing this. Is there some sort of skew and rotational effects in corona that would be better than using a highly populated sprite sheet?
Thank you for any help you may provide.