Here's a simple random number function for ya'll, which actually returns random numbers!
The "do" block replaces the "built in" random feature in Lua. So it must be in your code above the randomNumber() function below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | do local oldrandom = math.random local randomtable math.random = function () if randomtable == nil then randomtable = {} -- 97 is a nice, relatively large prime number for i = 1, 97 do randomtable[i] = oldrandom() end end local x = oldrandom() local i = 1 + math.floor(97*x) x, randomtable[i] = randomtable[i], x return x end end function randomNumber(minNum, maxNum) local retval = minNum + math.floor(math.random() * (maxNum - minNum + 1)) return retval end |
Thanks mrgoose, I'll definitely give it a try!