I have a spawn function that spits out images where I want them on the screen (where the garden is, in the middle of the screen) randomly
heres the function that controls that
1 2 3 4 5 6 | function spawn() local object = display.newImageRect("weed.png", 200, 150 ) object.x = math.random(300,600); object.y = math.random(300,600) object:addEventListener("tap", tapped) objects[object] = object end |
This kind of worked but they are still on top of each other!
1 | object.x = (math.random(500,700)-object.contentWidth); object.y = (math.random(500,700)- object.contentHeight) |
I put things in a table and it seemed to do the trick!!
views:1495 update:2011/10/26 17:27:57