Tap event is very slow to respond (sometimes fails to trigger)

Subject: Tap event is very slow to respond (sometimes fails to trigger)
Corona Version: EAR3.0
System Version: Mac Mini OS 10.6.1
iPhone/iPod generation: 3G iPhone
iPhone/iPod firmware version: 3.1

Severity - 3 Important

Reproducibility: Every time

Description:
Compiling the sample button app for a 3G, and repeatedly tapping between all 3 buttons (try multiple taps on 2 and then 3 and then 1, or between 2 & 3 and 1), it because apparent that the tap event for button 1 fails to trigger reliably.

When it does respond, the text field update is very slow (up to half a second), and sometimes it will fail to respond at all. This behavior does not occur for the "touch" event for button 2 or the onPress/onRelease for button 3. Just the "tap" event for button 1.

Thank you, I've submitted your bug to our bugbase.
-Jeff

I noticed the same and realized that removing all my buttons during game play improved performance all round!

The buttons are provided in a ui.lua library in the sample codes.

For now, I'll avoid all buttons during game play.

BTW, this pertains to iOS only. Have not encountered the same problem in Android.

views:1344 update:2011/10/28 9:34:19
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