Odd Forces

So after I reset my stage, I have a tower of pieces stacked and its stable with collisions and forces, but then all of a sudden I get like a 1000 fold jump in forces on some pieces and then they break ruining my tower. The other odd part is that it is always the same piece that breaks and its always about the same time after I restart my stage.
Here the log:

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wrl     wrl     0.094905853271484
wrl     wrl     0.094905853271484
wrl     wrl     0.053727984428406
wrl     wrl     0.053727984428406
wrl     wrl     0.34201526641846
wrl     wrl     0.34201526641846
wrl     wrm     0.02984893321991
wrm     wrl     0.02984893321991
wrl     wrl     0.018279168754816
wrl     wrl     0.018279168754816
srl     srl     0.043215777724981
srl     srl     0.043215777724981
wrl     wrm     0.00070037692785263
wrm     wrl     0.00070037692785263
srl     srl     0.070140682160854
srl     srl     0.070140682160854
srl     srl     0.033342085778713
srl     srl     0.033342085778713
wrl     srl     7.9850025177002
wrl     PIECE IS INSTA KILL WITH FORCE OF       7.9850025177002
srl     wrl     7.9850025177002
srl     PIECE IS INSTA KILL WITH        FORCE OF 7.9850025177002
wrl     srl     0.28090924024582
srl     wrl     0.28090924024582
wrl     srl     0.23386335372925
srl     wrl     0.23386335372925

I've encountered abnormally large forces several times ( postcollision event.force ). I made a bug case here: http://developer.anscamobile.com/forum/2011/05/10/postcollision-reports-abnormally-large-force

Is it the same issue? Right now I'm using workarounds in my game to avoid this.

views:1659 update:2011/10/29 17:13:10
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