I've read around this forum that usually some differences happen in simulation if you have built in windows and then run in mac.
That happened to me, frustration levels maxed.
Then i read that i had to add "stuff" to my config file.
My config file is nearly empty, cause of me being a noob and all that, yey!
So my question is, what should i add to config files in order to run my app properly in windows and mac?
I have a lot of code written in windows, working just fine, and now that i got my [sarcasm] AWSOME mac mini [/sarcasm] it runs completely differently.
Help needed, please! XD
1 2 3 4 5 6 7 8 9 10 | application= { content= { fps = 60, width = 768, height = 1024, scale = "letterbox", }, } |
This is what Apple has to say
Xcode 4.2 for Lion is available as a free download from the Mac App Store. If you are registered as an Apple Developer, you can download Xcode 3 for free. Both Xcode 3 and Xcode 4 include the most recent SDKs for both Mac OS X and iOS.
cheers,
?:)
thanks JayantV! So i should download this from app store?
if you want the older copy, then it is *NOT* available on the App Store.
if you are enrolled in the iOS developer program, you will be able to log-in and download an older copy.
cheers,
?:)
great, problem solved. i could download the previous version as i am enrolled.
any idea about differences between simulation in windows and mac??
thanks a lot for your help!