If I place a tile at one position, and later move that tile to a new position, the tile is not detected at the new position, but continues to register at the old position, though it moves visually.
Is there a way to move the tile and have it detected at it's new location?
This also happens with :destory. I'm really at a loss here as to while the tiles remove visually but detection remains. Seems like a bug.
Anyone from MonkeyDead care to chime in?
I believe I am half way through sorting this with you via email now?
Indeed, been chatting since a couple days after I posted above :)
Cool, thought I wasn't going crazy :-)
Hopefully will get it properly sorted soon.