I am having a continuous problem trying to get my game to restart. I have veiwed many of the other threads and have tried them but to no avail.
I have this function to reload the level
function button:tap()
director:changeScene( loadLevel, "crossfade" )
button:addEventListener('tap', button)
end
whenever I test the game out it says that add event listener is nil any help would be greatly appreciated.
You need to assign listener outside the function, or listener will be added after touching button
ok i see, does it matter where this other listener goes?
@shakmbakm,
I guess that stands for Shake'em Bake'em? if not sorry for the guess.
To your question, think of it as a procedure
Procedure when the AlarmRings => Procedure1
START
Do step 1
Do step 2
Do step 3
END
Now you need to let everyone know that the procedure for an Alarm ringing is in place, so you would say
Procedure for ALARM_RING is Procedure1
Now if you made this note inside of procedure1, how would anyone know that there existed a procedure1 and that is for AlarmRinging
In other words, think of a book, if you had a TOC inside a chapter somewhere, how would you know where that chapter is?
hope that makes sense,
cheers,
?:)