iOS 5 New Sound and Music Problems!!!

Hi,

Well the question is the my app is ready on the app store now since just a few days and preparing for the Press Release, but after update to the iOS5 the app does not woks well with the sounds and music. I did report the bug too, but really need a solution soon, please.

The bug report:

The same app binary after update to iOS 5 then start to stop the music and/or sound after few seconds, after change from one scene to another. I am using director, the test code is "Tilt Monster", I had another iPod Touch with iOS 4.2.1 and work well, after changing the scene, like play again or comeback from help screen or setting screen, the music and sound start normal, but after a few seconds its stop playing.

I did change the code many times in order to do different testing, like do not audio.stop(), but does not work.

All the tests woks well on iOS 4.2.1, but not in iOS 5

The Corona Simulator woks well too.

This is my device console:

Oct 16 02:22:25 unknown kernel[0] : launchd[7544] Builtin profile: container (sandbox)
Oct 16 02:22:25 unknown kernel[0] : launchd[7544] Container: /private/var/mobile/Applications/ABF2964B-A841-4D1F-8B53-65A0409552DE [69] (sandbox)
Oct 16 02:22:26 unknown com.apple.SpringBoard[68] : CoreAnimation: timed out fence 1af63
Oct 16 02:22:26 unknown MoveThePot!v11[7544] : Using OpenFeint version 3252011 (2.10). https://api.openfeint.com/
Oct 16 02:22:28 unknown com.apple.SpringBoard[68] : CoreAnimation: timed out fence ffffffff
Oct 16 02:23:02 unknown UIKitApplication:MoveThePot!v11[0x1395][7544] : ??????????ERROR
Oct 16 02:23:09 unknown UIKitApplication:MoveThePot!v11[0x1395][7544] : ??????????ERROR
Oct 16 02:23:17 unknown UIKitApplication:MoveThePot!v11[0x1395][7544] : ??????????ERROR
Oct 16 02:23:34 unknown UIKitApplication:MoveThePot!v11[0x1395][7544] : ??????????ERROR
Oct 16 02:23:46 unknown UIKitApplication:MoveThePot!v11[0x1395][7544] : ??????????ERROR
Oct 16 02:23:51 unknown MoveThePot!v11[7544] : Error setting audio session active to 0! '!act'
Oct 16 02:24:00 unknown com.apple.launchd[1] : (UIKitApplication:MoveThePot!v11[0x1395]) Exited: Killed: 9
Oct 16 02:24:00 unknown SpringBoard[68] : Application 'MoveThePot!v11' quit with signal 9: Killed: 9

Please, note the line with ....???????????????ERROR this lines became after the sound or music stop, the other are after press the iPhone home button and after delete the app from the multitask bar at the bottom of the iPhone.

Regards,

Varela

Hi,

I had streaming audio issues (using AAC files for my background music) with iOS5.
iOS 3.x and 4.x worked fine.

However after compiling with daily build 2011.639 my problems were fixed.
The Ansca team have made quite a few iOS5 improvements in the latest daily builds.

I did try rebuilding with this version, but not resolved yet.
Thanks anyway for your comment!
The problem is with the stop and hit the play again.

Same issue here with audio.loadStream() on iOS 5. Music plays for about 2 seconds and then abruptly stops. Sound effects seem fine, but I can't be sure since they aren't really long enough to get cut off.

I'll try building using daily 640 and see again.

views:4602 update:2011/10/20 8:45:16
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