Is there a way, maybe a setting that can be put in build.settings, to limit the iOS version to iOS 4 and newer? It would also be important for this setting to carry over to the iTunes App Store, so customers know whether or not they can use it. There are various reasons why I want to do this, such as not needing to test on older devices.
Label: corona android iphone ipad building error inmobi problem display screen View image tableView failed object physics touch button game lua config event listener |
Limit to iOS 4 and newer in iTunes App Store?
Yes! Its possible, you just have to use system.getInfo, you can read about it here. For example,
1 2 | print( system.getInfo( "platformVersion" ) ) -- print the platform Version. |
Thanks, but that's a runtime solution, and at that point the user has already bought the app and will then either leave bad feedback or ask for a refund. I'm looking for a solution that tells the iTunes App Store that it's iOS 4 and newer. In Xcode this is done by changing the "Build Setting" > "iOS OS Deployment Target" to iOS 4.
Oh alright, i'vd never done that, but its possible. You can read about it on this page, its about half way down. Here is some more information that might help you.
It looks like adding MinimumOSVersion = "4.0.0" to the iphone plist table in build.settings should fit the bill. The last verification would be to upload an app to the iTunes App Store and see what happens.
Thanks.
No problem, happy to help!
send message and call to a person
Forum: Report Spam + PM
[INSTALL_PARSE_FAILED_NO_CERTIFICATES]
[SOLVED] Director ERROR: Failed to execute new( params ) function on 'screen1'
Too many (200) local variables
Corona SVG Level Builder released. Drag and drop physics level editor with Inkscape and SVG.
Small bug in Collectible Items example
Pivot Joints and apparent elasticity
Can't make removeSelf() delayed
Side of a rect
Android forced landscape forcing a crash?
Drawing an image onto another image
"Dramatic Music App" = new & noteworthy in iPhone and iPad store, US!
Building Bug : Online Build Creates ._Hidden Files Inside of App Package
Flash CS5 beta cancelled
Removing of eventHandlers
Porting code from Windows to Mac for iOS Support... Need Advice!
music loop stoping help