Dynamic Image Scaling - ration Confusion

Here is my code in windows:

main.lua
local myimage = display.newImageRect( "test.png", 480, 800);

myimage:setReferencePoint(display.CenterReferencePoint);
myimage.x = _W/2; myimage.y = _H/2;

-- config.lua

application =
{
content =
{
width = 480,
height = 800,
scale = "zoomEven", imageSuffix =
{
["@2"] =.94,
},
},
}

and whats the issue?

views:1389 update:2011/10/9 9:57:41
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