How to implement C++ library into Corona SDK?

Hello everybody!
I am developing my own game, which based on light beams and optical objects. I wrote for this a library by C++, and wrote binds with Lua by luabind. I checked my library in Lua - it works. But I can't implement it in the Corona SDK ..

require("mylib")
leads to mistake:

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D:\...\main.lua:18 module 'mylib' not found:resource <mylib.lu> does not exist in archive
no field package.preload['mylib']
no file 'D:\...\mylib.lua'
no file 'C:\Program Files\Ansc'

You can't right now I'm afraid...

views:1442 update:2011/10/19 14:58:09
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