Rush_Breaker game for iOS released!

Hi folks, it took one full month to get that working but I'm here now!

My first game for iOS was approved last night, it a gentle breakout clone vs time and monsters. Check it out!!!

Many thanks to Ansca for their wonderful Corona SDK tool (and for the space background eh eh eh... acknowledged as due in the credits page)

Rush_Breaker for iOS on iTunes

Rush_Breaker trailer on Youtube

seems quite good, but you'd really want to work on art more

Hi darkconsoles, thanks for your comment.

Being my first app, I needed to go fast and cheap in order to prove I can actually complete a project and learn the App Store trade (setting up the proper certificates for development and complying with all the Apple rules was a bit tricky).

My testers said the game is good fun, nicely calibrated. They also advised to aim at kids and children, keeping it very simple. Art is totally from public domain repositories and CC0 licensed.

All in all, I'm satisfied with the outcome and now trying to advertise as much as possible.

Got a 4 stars review on Netherlands Store! Woohoo!!!

How many sells have you made with this app so far? Just want so see how quickly people notice a new app.

Very few. Market is flooded and my game is not top notch (but good fun for children and kids). You need to stay focused on your niche and advertise as much as you can. Good luck!

edit (a mess into my app store page, sorry for spam)

views:1612 update:2011/12/27 8:54:37
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