iOS simulator crash

There is a known issue with the Apple simulator and the new macbook pros that causes the simulator to crash with openGL calls.

Reference:
http://www.iphonedevsdk.com/forum/iphone-sdk-game-development/75003-opengl-calls-causes-simulator-crash-sandy-bridge-mcbook.html

The suggested solution is to change the simulator version from 4.3 to 4.2.
When I try to compile my program with Corona and Xcode 4 installed, the Apple simulator always runs at version 4.3. It doesn't matter if I try to change the OS version from the simulator menu. It always compiles into 4.3.

How can I change the target device build for the simulator so I can test the app on the iOS sim without it crashing?

views:1687 update:2011/10/1 9:04:19
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