Writing to a file permanently ?

I want to write to a value in my lua module, using the code below:

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local levelPacks = require "levelpacks"
 
if levelPacks[locCurrentLevelPack][locCurrentLevel].score >
 levelPacks[locCurrentLevelPack][locCurrentLevel].hScore then
 
        levelPacks:write(levelPacks[locCurrentLevelPack][locCurrentLevel].hScore = 
        levelPacks[locCurrentLevelPack][locCurrentLevel].score)  
 
end

Do you just want to change the score within the app's runtime or are you attempting to save the score to a file ?

If it's saving, have you considered or tried JSON ?

Yeah I realise I can't edit the structure as its in a certain directory that doesn't allow me to do so, just converted my structure to JSON now to have another go.

views:1396 update:2011/10/4 17:12:07
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