build.settings:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | settings = { orientation = { default = "landscapeRight", supported = { "landscapeLeft", "landscapeRight", }, }, iphone = { plist = { UIInterfaceOrientation = "landscapeRight", UISupportedInterfaceOrientations = { "landscapeRight", "landscapeLeft", }, CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png" , "Icon@2x.png" , "Icon-72.png" , "Icon-Small-50.png" , "Icon-Small.png" , "Icon-Small@2x.png" }, CFBundleDisplayName = "SVG Test", UIPrerenderedIcon = true, UIStatusBarHidden = true, UIApplicationExitsOnSuspend = true, }, }, } if system.getInfo("platformName") == "Android" then application = { content = { --zoom width = 480, height = 320, scale = "letterbox" }, } elseif system.getInfo("model") ~= "iPad" then application = { content = { --zoom width = 480, height = 320, scale = "zoomEven" }, } settings.iphone.plist["UIInterfaceOrientation~ipad"] = "UIInterfaceOrientationlandscapeRight" settings.iphone.plist["UISupportedInterfaceOrientations~ipad"] = { "UIInterfaceOrientationlandscapeRight", "UIInterfaceOrientationlandscapeLeft" } end |
If you remove everything from "if system.getInfo" and beyond it forces landscape in the simulator, although I'm guessing you want a way to leave it all in and still for landscape, yes?
I'd like the Simulator to go landscape and the iphone and ipad if possible :)
I commented out
1 2 3 4 | --[[ elseif system.getInfo("model") ~= "iPad" then ... --]] end |
This will force landscape in simulator, just this part of your code;
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | settings = { orientation = { default = "landscapeRight", supported = { "landscapeLeft", "landscapeRight", }, }, iphone = { plist = { UIInterfaceOrientation = "landscapeRight", UISupportedInterfaceOrientations = { "landscapeRight", "landscapeLeft", }, CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png" , "Icon@2x.png" , "Icon-72.png" , "Icon-Small-50.png" , "Icon-Small.png" , "Icon-Small@2x.png" }, CFBundleDisplayName = "SVG Test", UIPrerenderedIcon = true, UIStatusBarHidden = true, UIApplicationExitsOnSuspend = true, }, }, } |
So I have to remove device stuff to get the Simulator to work?
Thanks!
That seems to have worked.
views:1819 update:2011/10/11 8:57:46