Workaround for Corona build 591, setFillColor crashing and Spriteloq API

With the addition of Corona's setFillColor for build 614, the Spriteloq API has been updated to take advantage of this. Unfortunately, build 591 which is the current non-subscriber builds causes a crash because sprites have a setFillColor function, but it crashes the simulator.

If you're a non-subscriber for Corona, the fix for this is to download the Spriteloq API and then open loq_sprite.lua and comment out line 453 to remove the setFillColor call.

This is Noted in the docs here:

http://www.loqheart.com/spriteloq/apidocs/files/loq_sprite-lua.html#SpriteGroup.fillColor

views:3436 update:2011/10/12 9:17:43
corona forums © 2003-2011