Zwoptex 1.5 Shareware, New Features & Aliasing Support for CoronaSDK

Hi Everyone,

I released Zwoptex 1.5 today which brings a load of new features to Zwoptex. It's also now shareware so indie developers can use it completely for free to make games with CoronaSDK.

The CoronaSDK format was also updated to support aliasing which condenses duplicate sprites into a single sprite in the texture but still leaves the coordinates in place.

Read More About Zwoptex 1.5

-Robert

If you're using the Corona bundle for TextMate, I've added a 'zwoptex' snippet that works with the sprite sheet data file created by Zwoptex (this is the sample code that's in the comments of the Lua file generated by Zwoptex).

Just type 'zwoptex' and hit the 'tab' key, then fill in the placeholders with your required values.

Thanks,
Darren

I'm getting this error When I add your Zwoptex to my project

Runtime error
error loading module 'L1' from file '/private/var/folders/NS/NS3zjtx7HZS-a189GNQo1k+++TI/-Tmp-/TemporaryItems/180/L1.lua':
...r/folders/NS/NS3zjtx7HZS-a189GNQo1k+++TI/-Tmp-/TemporaryItems/180/L1.lua:146: ')' expected near '='
stack traceback:
[C]: ?
[C]: ?
[C]: in function 'require'
...189GNQo1k+++TI/-Tmp-/TemporaryItems/180/director.lua:116: in function 'loadScene'
...189GNQo1k+++TI/-Tmp-/TemporaryItems/180/director.lua:394: in function 'changeScene'
...ZS-a189GNQo1k+++TI/-Tmp-/TemporaryItems/180/menu.lua:201: in function <...ZS-a189GNQo1k+++TI/-Tmp-/TemporaryItems/180/menu.lua:199>
?: in function <?:214>
Runtime error
...189GNQo1k+++TI/-Tmp-/TemporaryItems/180/director.lua:135: bad argument #-2 to 'insert' (Proxy expected, got nil)
stack traceback:
[C]: ?
[C]: in function 'insert'
...189GNQo1k+++TI/-Tmp-/TemporaryItems/180/director.lua:135: in function '_listener'
?: in function <?:441>
?: in function <?:214>

views:1876 update:2011/10/14 9:11:21
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