Hi, this must be a simple one - but I can't find any documentation about this....I guess there are, but sometimes it is sooo hard to search the net..
So this is what I want to do:
local levelAssets = {}
levelAssets[1].name = event.other.lhUniqueName
levelAssets[1].objtype = "COIN"
But that is not the right approach....I tried table.insert but that didn't give me any success either..
Best regards, Joakim
Try
local levelAssets = {}
levelAssets[i] = {}
levelAssets[1].name = event.other.lhUniqueName
levelAssets[1].objtype = "COIN"
The first one creates a table called levelAssets, the levelAssets[1] = {} creates a table in that cell.
Well,
I'm no expert myself but when I do business apps I have an external file with variables etc
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| --myVars.lua
local myVar = {}
myVar.CLIENT_NAME = "Bob Bobster"
myVar.CLIENT_PHONE = "1234567890"
myVar.FB_APP_ID = 1234567890
myVar.TWITTER_APP_ID = 1234567890
myVar.THE_TEXT_COLOR = 123, 123, 33, 255
myVar.FONT_NAME = "Arial"
myVar.FONT_SIZE = 14
return myVar |
Yep robmiracle, I was missing the second declaration :)
Joakim