addEventListner question

I have a function that shoots bullets

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--shoot bullets
local shootBullets = function(event)
 
  local bullet = display.newImage("bullet.png")
  bullet.x = 0
  bullet.y = display.contentCenterY
  physics.addBody( bullet, { density=3.0, friction=0.5, bounce=0.05 } )
  bullet.isBullet = true
  bullet.rotation = false
 
  bullet:setLinearVelocity( event.x, event.y-180 )
  print(event.y)
 
end

ignore this post. I didn't know there was a tap event.

I changed "touch" to "tap" and now I got what I want. Thank you! :-)

By the way LUA is very very easy and my lines of codes are 1/3 of what they would be vs. when I was developing this game in AS3

views:1395 update:2011/10/2 9:44:12
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