Lua with big projects and maintenance


I'm doing a research in order to choose one sdk for iphone development. I found Corona interesting but my concerning is the programming language that it uses.

I have never programmed in Lua, I used to develop with C++ and C#. I would like to know if it possible to do big projects with a good code structure with classes and so on. I mean, to develop a structure that you can use in other games as a template and it needs to be easy to maintain as native (objective c).

I don't know if I have explained well. If there are any doubt please let me know. This information will be really helpfully for me.

Thanks in advance.

Well looking at my example framework might help your research:

Mind you, this is hardly the be-all end-all of how things need to be done. This is how I do it.

views:1482 update:2011/10/6 9:28:12
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