Hi everyone,
The next update will include a way for Spriteloq to export multiple spritesheets by specifying values in a settings file in the Spriteloq application folder. Couple that with an updated API and supporting multiple resolution devices will just be a couple lines of a code.
Also made it so importing a spritesheet will cause the next exported sheet to automatically default to the same filename to minimize retyping and file searching.
There will also be a sneak peak of a new piece of code used extensively in Loqheart's Cannon Cat.
We'll also have a pricing announcement for those waiting on the fence who are considering Spriteloq but who don't need a premium level of support.